

[PhysicsParts]
NumberOfPhysicsParts = 1
NumberOfConstraints = 2
NumberOfIterations = 1
SimulationHz = 55.000000

[PhysicsPart1]
Type = RigidBody
Name = Nat04_Pier_GateA_DoorB
Weight = 50.0000
GravityScale = 1.0000
InertiaScale = 1.0, 0.08, 1.0
CollisionEnabled = TRUE
SpringStiffness = 5.0000
SpringDamping = 0.3000
MaxPenetration = 0.2500
DefaultVelocityDamping = 1.0000, 1.0000, 1.0000
DefaultAngularRateDamping = 1.0, 0.95, 1.0000
ImpactVelocityDamping = 1.0000, 1.0000, 1.0000
ImpactAngularRateDamping = 1.0000, 1.0000, 1.0000
FrictionZone1 = 0.53
FrictionMomentScale = 1.0000, 1.0000, 1.0000
ImpulseAngularRateScale = 1.0000, 1.0000, 1.0000
SpringMomentScale = 1.0000, 1.0000, 1.0000
Radius = 1.0000
Restitution = 0.4000
Create = FALSE
ResetTime = 5.0000
AngularAccelerationThreshold = 0.01

[Constraint1]
Type = Pin
Name = Nat04_Pier_GateA_DoorB
PinPosition = 0.0, 0.0, 0.0
BodyPinPosition = 0.0, 0.0, 0.0
ConstrainAngles = TRUE
MinAngles = 0.0, 0.0, -70.0
MaxAngles = 0.0, 0.0,  70.0

[Constraint2]
Type = BodyTorsionSpring
Name = Nat04_Pier_GateA_DoorB
Spring  = 0.0, 0.0, 25.0
Damping = 0.0, 0.0, 0.1



